MENTORS
Get to know your mentors who are currently working in the industry


STEPHEN
EUSEBIO
BLIZZARD ENTERTAINMENT
Stephen Eusebio is from Los Angeles and has been a 3D artist and an Animator for 13 years.
He’s currently a Senior Animator at Blizzard Entertainment on the Overwatch team and has been for the past year and a half.
Before joining the Overwatch team, Stephen was on the
Blizzard Cinematics team where he animated on the
best video game cinematics in the world.
His work includes the cinematic and in-game cinematic shorts
for Overwatch, Hearthstone, Heroes of the Storm, Diablo,
and World of Warcraft.
Before Blizzard, Stephen worked in the advertising and vfx industry at Petrol Advertising.
While there he contributed to the marketing campaigns of numerous games, tech and products, cinematics, and commercials.
He worked at Petrol for 8 years starting as a 3D Generalist and worked his way up to 3D Department Lead.
When not working, Stephen loves to draw and play music on a number of instruments.
He loves finding new places to eat, new cafes to have coffee, and new recipes to cook.
He regularly plays video games with his friends and hosts board game nights at his house. He really enjoys being active, hiking, biking, playing basketball and yelling at the TV while watching basketball games (Go Lakers!).
But you’ll most likely find him drawing, or spending time with his family, and his two cats Boba and Taro.

SHAWN
LEE
GRAVITY WELL
Previously PIXAR & DISNEY
Shawn spent several years working in the feature
animation industry at studios like Disney and Pixar.
During that time, he worked on projects such as
Frozen 2, Raya and the Last Dragon, Encanto,
Lightyear, Elemental, and Inside Out 2.
While working in features taught him a lot, he eventually felt the need to keep pushing himself and find new ways to grow as an artist.
That desire led him into game development.
Moving into games has been both challenging and refreshing.
He has been able to bring what he learned in features into a new medium while also learning an entirely different way of working. Collaborating with a smaller team, iterating faster, and thinking more in real-time has been a big shift, and one that has helped him grow in ways he did not expect.
Before all of that, Shawn spent years as a student facing rejections and constantly reworking his reel. That experience made it very clear how hard it can be to break into the industry without the right kind of guidance. KYOSIL was created out of that struggle.
KYOSIL is not about quick feedback or surface level notes. It is about mentorship. Shawn wanted the kind of relationship he wished he had earlier in his career, someone in the industry he could trust, who understood his weaknesses and could help him work through them over time. He spent years improving as a mentor and shaping KYOSIL into a space that supports that kind of growth.
Outside of KYOSIL and work, you'll find Shawn chasing after his toddler around and navigating life on being a new dad.